About us
Formed in the late 90's (under the name Cabin Fever Media) by Swedish-born musician and graphic designer Niklas Sundin, the company has throughout the years been responsible for hundreds of album cover illustrations, t-shirt designs, layouts, live video projections and animations.
Partial client list:
Artists: In flames, Arch Enemy, Dark Tranquillity, At the Gates, Aephanemer, Moonspell, Sentenced, The Halo Effect, Mitochondrial Sun, Kalmah, Be'lakor, Elvenking, Powerwolf, URNE, The Haunted, The Moor, IHLO, Kennelklubben, Orpheus Omega, Green Carnation, Agalloch, Time and the Hunter, Delain, Thyrfing, In Virtue, V/Haze Miasma, Fading Aeon, Hammering, Shatter Silence, Lightower, Une Misére, Lutharo, Autumnblaze, Red Rot, Hostilia, Atmaen, Ashen Horde, Hostilia, Minora, Naglfar, Underthreat, Norrsköld, Fall, Carchosa, Passenger, Flowing Tears, Dragonland, Kryptos, The Fading, SUBMASQ, Norrsköld, Moonsorrow, Wolf, Mörk Gryning, Laethora, Ajattara, Dun Ringill, Sublime Eyes, Amortis, The Great Alone, Acid Tree, Lost Horizon, At the Plates, Grethor, Luciferion, VEMØD, Alone on the Moon, Exist and many more.
Labels/agencies etc: Sony, Universal, Century Media, Season of Mist, Nuclear blast, Atomic Fire, Music for Nations, Wacken Open Air, Odyssey Management, Svart Records, Believe Music, AISA, SPV, Metal Blade, Spinefarm, Toy's Factory, Trooper Entertainment, Inertial Music, Prophecy Productions, The Sanctuary Group, Napalm Records, Mighty Music, Direct Management, Göteborg & Co, Bandbond, Argonauta Records, Collective Arts Brewery and many more.
Publications: Independently published three books of pen sketches in the 2000's under the name Gadus Morhua. Have had artwork featured in books such as And Justice for Art...live, Arte Divina, Horned and Masterpieces as well as displayed at the Gothenburg Museum of Art. Many magazine (both print and online) features.
AI policy: Unless specifically requested by the client and the usage really serves a valid conceptual and artistic purpose, Valeberg Media is a 100% AI-free zone.
Longer version: Having started out at a time when even using Photoshop and drawing on a Wacom tablet was met by suspicion, I've always has a tech positive stance. My first dabbling with computer aided artwork entailed manually programming pixel coordinates on a ZX Spectrum, and from there I've happily learned 3D and experimented with coding and Processing - all with the idea that expanding one's artistic toolkit is only beneficial (and fun!). However, it's clear by now that generative AI is a different beast; while interesting to play with and often providing an instant wow-factor, it erodes the human-ness of the output, cheapens the experience and poses a threat to flesh-and-blood artists.
For bands on a limited budget, there are other solutions (such as tapping into the massive well of historical public domain art/photography) that give a more genuine and serious impression than what's possible if prompt-generating your visuals.